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June 11, 2026
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Gamification Roundup – April 16, 2012

Ivan Kuo14 years ago14 years ago01 mins

This week on the Gamification Roundup: Aetna is giving away their Mindbloom wellness game, a 3D Printing platform gets gamified, Tony Vetrice covers what makes games addicting, and a RFID sensor game incentivizes workers to take the stairs. Check out the full roundup after the jump.

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